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Product Designer

Belgrade
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Location:

Belgrade

Birthday date:

14/11/2000

Experience level:

More than 5 years

Education level:

Incomplete higher

Languages:

Russian: Native

English: B2

About

I’m a Product Designer with 6+ years of experience, focused on complex, high-density digital products — from SaaS platforms and dashboards to operational tools used daily by professionals. I help teams turn messy workflows into simple, fast, and reliable experiences by combining research, systems thinking, and strong collaboration with engineering. My work often involves design systems, accessibility, and scalable architecture that supports growth.

Work experience

Product Designer

Snob.ru

Jan 2021 - Present · 5 yrs 2 mos

– Redesigned platform with 6M+ monthly visits, improving UX metrics and accessibility.
– Analyzed user behavior to drive data-informed redesign, increasing visits by 50% and time on-site by 38%.
– Proposed an accessible image zoom functionality, resulting in a 17% reduction of Dead Clicks and users’ frustration.
– Optimized font loading, reducing high LCP pages by 85%, significantly improving performance and user experience.
– Built a scalable UI library, reducing design iteration time for cross-functional teams.
– Collaborated with engineers to implement WCAG 2.1 compliance, enhancing accessibility to users.

Product Designer

Cactus Vision

Jun 2019 - Nov 2020 · 1 yr 6 mos

Delivered user-centered solutions for cloud services, media platforms, and real-time data tools.

– Rostelekom Cloud Service: Designed a user-friendly cloud platform using Adobe XD, aligning with – Amazon AWS-style interfaces to reduce learning curves. Conducted surveys, usability testing, and iterative prototyping to refine workflows and ensure compliance with accessibility standards.
– Tsimmes Media Redesign: Led a mobile-first redesign of a cultural media platform, creating a flexible UI kit with auto-layout components in Figma. Enabled rapid iterations for future updates, by cutting development time.
– Polytechnic Museum Website: Developed a brutalist-style interface prioritizing accessibility (WCAG 2.1), using Figma auto-layouts to build a scalable component library. Streamlined handoffs and ensured adaptability for late-stage brand guideline changes.
– Union Design System: Built an atomic design system integrated with Storybook, synchronizing Figma and code components. Improved onboarding with comprehensive documentation.
– Cross-Project Impact: Advocated for accessibility and consistency across all projects, ensuring compliance with industry standards (Section 508, WAI-ARIA) and scalable design token implementation.

Frontend Developer

Yandex

Sep 2018 - Jan 2019 · 5 mos

I participated in developing an internal service, a responsive and cross-browser service that uses React and Redux to show big data visualization of browser usage statistics.

Education:

V.I. Vernadsky Crimean Federal University

Faculty: Computer Science

Specialisation: Computer Science

Graduation year: 2020

Key skills:

Product Design, UX/UI Design, Complex Workflow Design, Mobile & Web Interfaces, Design Systems (Atomic Design), Component Libraries, Figma (Auto Layout, Variables, Prototyping), User Research, Usability Testing, Interaction Design, Information Architecture, Accessibility (WCAG), High-load / Data-dense Interfaces, UX Metrics & Experiments, Wireframing & Prototyping, Cross-functional Collaboration, Developer Handoff, Design Tokens, Storybook, Frontend/Flutter understanding, iOS & Android Guidelines, Problem Framing, Hypothesis-driven Design.