Location:

Novi Sad

Work permit:

Сербия / Serbia

Education level:

Высшее / Higher

You can open access to the talent’s contacts. Click and buy!

концепт-художник, a concept-artist

Work experience:

Developers unknown
Прототипирование пользовательского интерфейса
Концепт арт архитектуры
2D анимация
май 2021 г. — декабрь 2022 г.

Developers unknown
UI prototyping
Architecture concept
2D animation
May 2021 — December 2022

Work experience:

Gaijin Entertainment
2D-художник
2D-арт для пользовательского интерфейса шутера
Август 2020 — Апрель 2021

Gaijin Entertainment
2D artist
2D art for shooter’s UI
August 2020 — April 2021

Work experience:

Studio “Pushkin” (Mail.ru)
Концепт-художник (удаленно)
концепт Sci-fi интерьеров, пользовательский интерфейс
сентябрь 2019 г. – июль 2020 г.

Studio “Pushkin” (Mail.ru)
Concept artist (remote)
Sci-fi setting interior concept, UI
September 2019 – July 2020

Work experience:

Студия Союзмультфильм
Ведущий художник
Ведущий художник детского мультсериала
февраль 2019 г. — сентябрь 2019 г.

Soyuzmultfilm studio
Lead artist
Lead artist on kids animated series
Feb 2019 — Sep 2019

Mail.Ru Group, Москва
Ведущий 2D-аниматор
2D-аниматор (Adobe Animate)
Дизайн персонажей
Концепт-арт (архитектура)
декабрь 2010 г. — февраль 2019 г.

Mail.Ru Group, Moscow
Lead 2D animator
2D animator (Adobe Animate)
Character design
Concept art (architecture)
Dec 2010 — Feb 2019

Key skills:

классическая 2D анимация, концепт-арт (окружение и архитектура), сторибординг, UI
classic 2D animation, concept art (environment and architecture), storyboarding, UI

Edicuation:

харьковский государственный университет, физико-технический факультет, ядерная физика 1992 (Kharkov State University, Faculty of Physics and Technology, Nuclear Physics 1992)

Additional information

Hey there!

I am Boris and I have over 20 years of experience in game development, classic animation skills, and expertise in Animate. I also have experience in storyboarding and creating open titles. I am fluent in English and have a passion for creating engaging and immersive visual content.

As a 2D animator and concept artist, I have worked on various projects for different platforms and genres, such as mobile games, casual games, educational games, and adventure games. Some of the games that I have worked on include [Demiurge II], [Heroes of Might and Magic V], and [Heroes of Might and Magic V: Hammers of Fate]. You can also check out my portfolio [https://www.artstation.com/borisborisbich] to see some of my work samples.

In my previous roles, I was responsible for creating and animating characters, backgrounds, props, and effects, as well as designing and illustrating concepts, sketches, and storyboards. I used Animate as my main tool, as well as Photoshop and Illustrator. I collaborated with other artists, programmers, designers, and producers to ensure the quality and consistency of the art style and vision of the games. I also followed the best practices and standards of the industry, such as optimizing the assets, meeting the deadlines, and following the feedback and guidelines.