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Experience level:
More than 5 years
Education level:
Incomplete higher
Languages:
Russian: Native
English: C1
I’ve worked as a project manager for over 6 years. I managed primarily complex web and gaming-related
desktop projects, I used both Agile and Waterfall practices in my projects; I consider myself a project
manager who sticks to “the only solution”, but a project manager that leads his projects according to its
needs, specifics, and requirements, whether it would require Agile or Waterfall, or another approach.
Game Design department. By managing, I mean providing team management, stakeholder management, release/delivery management, schedule management, etc.
Achievements:
● Established a clear framework for estimation and planning, backed by the task-tracker and custom scripts. My team has employed it completely as well as scope-related rules for the project. The framework resulted in no overdue, the only issue that might occur, was bug-related, but manageable
● Produced a one-click-to-go CI/CD pipeline for both Steam and VK Play
Responsibilities:
● Managed a complex AA XCOM-like project with the total term of 2 years
● Stakeholder management, schedule management, delivery management
● Recruited people into my team
● Supervised 5 departments of my project
● Provided Quality Assurance
● Supervised infrastructure team, engineered build- and deploy-related solutions
I managed a high-loaded project with a team of 8 members and a subcontractor, who provided
mobile-development services.
I managed a high-loaded project with a team of 18 members. I had built processes for the team and company itself.
Stack:
● Jira, Jira Plans, Releases
● Kafka
I was working on high-loaded web and SaaS projects loaded with over 10 000 requests per minute at peak. Most of the time, I had been both maintaining a B2B video distribution service and delivering newfeatures for it. While working there, I maintained 2 high-load projects, the company’s infrastructure, and delivered 5 more projects.
Responsibilities:
● Performed project management duties in an Agile environment (Kanban)
● Managed both development and infrastructure teams
● Delivered new features, conducted system and business analysis
● Maintaining helpdesk service and support itself
Achievements:
● Designed and delivered a feature that doubles the company’s income during special events
● Built workflow rules that enabled the company to grow in employees, quality of service, and speed of delivering features
First, I managed a few web and game development projects, but then I took on the responsibilities of managing the company (100+ employees).
Achievements:
● Provided requirements and systematized the project management rules and regulations
● Provided clear approval processes for document flow that decreased the re-review and errors by 75%
● Negotiated contracts, sold projects
● Made project management successful and much cheaper by decreasing recruiting time
● Documented essential processes and practices and successfully implemented them across the company, resulting in a significant reduction in onboarding time, down to just one or at most two weeks
5+ years
Project Management: Milestone Planning, Project Initiation, Project Planning, Budget Estimations, Delivery, Agile, Waterfall, Scrum framework, Youtrack, Administration, Stakeholder management, Gantt Chart, PERT, Team Management, Leadership, Business Processes Optimization, Department Management, Risk Management, Management in Remote Setting
Technologies: Git, Terminal, Ubuntu, MySQL, Advanced C#, .NET, Middle PHP, Apache
Game Development: AA-scale projects, Turn-based tactics, VR/AR Simulators, Unity Engine
Tools: Jira, Confluence, Youtrack, Rocket.Chat, etc
3 years
High Load: Services with over 10000 RPM, more than 100000 monthly users
SaaS: Cloud Storage, Cloud Services, SaaS
Web Development: PHP, Grafana, MySQL, Kibana, Grafana On-Call
Business Analysis: Requirements Gathering, Interviewing, BPMN, Tasks writing, A/B testing